Re: [vpFREE] Re: Wheel........Of.........Fraud!

My point is that why would somebody think there is a
difference between the big wheel with $1, $2, $5, $10,
$20, Joker, and a casino logo on it and the wheel on
Wheel of Fortune. I have asked people I've watched
playing Wheel of Fortune and through my non-scientific
poll, everybody except one person has told me they
thought each slot had an equal opportunity of being
selected.

Does each slot on the wheel on Wheel of Fortune - the
game show have an equal opportunity of being selected?
Of course it does - so why wouldn't they think each
slot on the wheel on their slot machine had the same
chance of being selected.

Bill
Palms Moderator
--- joe_harkins_jr <joe_harkins_jr@yahoo.com> wrote:

> I agree with everything that has been said here.
>
> However, I think that most conventional slot players
> are already
> aware that the win loss decision has been made by
> the machine before
> the wheels are done spinning or the display finishes
> changing. They
> just don't care. They (mostly) realize that
> wheels/displays are for
> entertainment only. In that respect, WOF is no
> better or worse than
> any other.
>
> I hardly ever play anything other that VP. However,
> when I play WOF
> my SPIN button average seems to be higher than the
> averages quoted
> below. In fact, my last spin at the Four Queens a
> few weeks ago was
> for 1000 but I had an unfair advantage. My wife,
> who exudes an aura
> of luck, was standing next to me when it happened.
> The bruises in my
> arm where she grabbed me when it hit are almost
> gone. My right ear,
> however, won't be the same after she screamed at the
> top of her lungs.
>
> BTW, I'm sure that this must have been covered
> somewhere before but
> this old geek learned something when he was a much
> younger geek as a
> Computer Science major. The term "Random Number
> Generator" is a
> contradiction. You can't generate random numbers
> because, then, they
> wouldn't be random. You can, however, generate
> "Pseudo-Random"
> numbers - numbers that exhibit the same randomness
> as actual random
> numbers. Maybe the new designation should be pRNG?
>
> OK, I'm anal, but with great references.
>
> Joe
>
>
>
> --- In vpFREE@yahoogroups.com,
> "tralfamidorgooglycrackers"
> <tralfamidorgooglycrackers@...> wrote:
> >
> > I saw this game listed on the list from another
> thread of
> > the "Greatest Gaming Innovations of All Time". He
> mentioned how the
> > game has persisted (outliving hundreds of other
> slot games) because
> > it appeals to the slot player's psyche. Well,
> there's one aspect of
> > the game that is both a signal aspect of that and
> a salient
> > characteristic of casino marketing:
> >
> > We know that 99% of casino marketing is based on
> fraud and
> > deception: make the player think he's getting
> something for
> nothing;
> > make him value something far more than reality
> should suggest;
> > misrepresent the true odds against him, the true
> nature of the
> games
> > he's playing, etc. etc. Well, WOF does all these
> things
> wonderfully,
> > simply via the VISUAL LIE of the bonus wheel. You
> see, the wheel is
> > divided into a number of "slots" (22, I think)
> with widely varying
> > payouts on them, from 25 coins to 1000. Which
> value actually comes
> > up is determined, not by the actual spin of the
> wheel, but by the
> > RNG of the machine, making the actual "spin" an
> irrelevant sham.
> The
> > RNG is biased extremely heavily toward the lower
> amounts (the two
> > lowest values, 25 and 30, come up half the time).
> >
> > The net effect of this is to make the uninitiated
> gambler THINK
> that
> > he has a 1 in 22 chance of hitting the "1000" slot
> on every spin,
> > when in reality, his chances are about one in six
> billion (eight
> > billion at Harrah's-owned casinos). Casinos and
> slot manufacturers
> > might argue that the gambler is wrong to take the
> visual
> > representation of the Wheel of Fortune at face
> value, i.e., as an
> > actual spinning wheel. To counter that, I would
> argue that the
> > presentation of the wheel, the association of the
> game with the
> well-
> > known game show, and the sound effect of the
> "spinning" "wheel" all
> > reinforce that mistaken impression in the
> gambler's mind, and
> > therefore crosses the line into deliberate
> misrepresentation of the
> > game's characteristics, aka FRAUD.
> >
> > Of course, I only mention this to agree on WOF's
> being a "great
> > gaming innovation". As we all know, casino fraud
> has been perfectly
> > legal in Nevada for decades.
> >
>
>
>

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