Re: [vpFREE] Bob Dancer's LVA - 30 JUN 2015

 

This is ridiculous. If you put in 10 million hands with a 2% EV on a game with 28 variance the only way you ain't gonna win is if you continuously get robbed in the parking lot. Guaranteed!

My advice? Buy a gun.



---In vpFREE@yahoogroups.com, <ehpee@...> wrote :

I am not recommending any action. My only point in all of my posts on this subject is that nothing you do will guarantee a win. All you can do is make it highly likely that you will win, if you do everything right.

Regards
A.P.





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Posted by: bobbartop@yahoo.com
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[vpFREE] Re: GETTING LUCKY

 

This is just one illustration in my machine play arsenal. I have a lot of other plays that are not known in the conventional machine pro world. I love blowing my own horn Call it narsissitic if you will. But I'm the good kind of narsisstic. I'm going "hey folks, look at me. This is what I can do." I'm not the malignant kind that tries to run others down to his level.

I know in my heart that I'm one of the best ever. I took a lot of training from the best, John Scarne, Jean Scott, Bob Dancer, Dan Paymar and others.

But I have pushed the bounds of advantage machine play well beyond the scope of their works. So much so that I am a pioneer of so many machine plays.

Am I willing to tell everything I know at this point. No. I have to protect my position. But I'm probably the only machine pro that ever existed that could make a $2000 bankroll earn $100,000 a year. That is the state of my game today. That is just how good I am. 19 years of experience and I had my first six figure year last year.

While everyone complains about the state of machine play today I just keep excelling at it. The older I get the easier it gets. I'm at the point today where I rarely have a losing day. I have a $607 a day average earn as the crow flies.

How its done is a question that I will only answer in the future. All you kind folks better hope I die a slow death. If I drop dead of a heart attack you will never get the answer.

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Re: [vpFREE] Bob Dancer's LVA - 30 JUN 2015

 

"I am not recommending any action. My only point in all of my posts on this subject is that nothing you do will guarantee a win. All you can do is make it highly likely that you will win, if you do everything right."


"Highly likely?" Uh, how about more likely or most likely?

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Posted by: roaches@austin.rr.com
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Re: [vpFREE] Bob Dancer's LVA - 30 JUN 2015

 

I am not recommending any action. My only point in all of my posts on this subject is that nothing you do will guarantee a win. All you can do is make it highly likely that you will win, if you do everything right.

Regards
A.P.

From: mailto:vpFREE@yahoogroups.com
Sent: Friday, July 03, 2015 11:20 AM
To: vpFREE@yahoogroups.com
Subject: Re: [vpFREE] Bob Dancer's LVA - 30 JUN 2015

>You're absolutely right about the control factor, but I believe that that is the reason it is relevant, not because it is a quantitative factor like machine selection, skill, benefits etc. but because no matter how well you prepare there is always a chance, however slim that your long term results will not be as good as expected, there is also the chance that your results may be way better than expected. Perhaps that's why they call it gambling.
>
>Regards
>A.P.

I might have objected to the wrong statement, which I may have
confused with such statements as "I'd rather be lucky than good."
Understanding how fluctuation affects results is valuable, but I don't
see what action the statement "results are the only thing that matter"
recommends.

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Posted by: "Albert Pearson" <ehpee@rogers.com>
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[vpFREE] Re: GETTING LUCKY

 

In this picture you can see that the meter is at $446.30. There are 3 icons popped in.

46.30 X 25 X 2 means I had played 2,315 games at that point....on my way to collecting all five icons. This old dinosaur is hi-tech these days. I have one of them new fangled windows phones so I can take pictures of my plays. And I learned how to use imgur.com to put these pictures up on forums. I think imgur is the easiest to use. It's so simple even this computer illiterate can figure it out. There are some circles, not the majority, that think I'm a fraud just telling drunken tales. But I'm hi-tech now, guys and gals. I can show proof in the form of pictures that I'm not a fraud.

CHAMBERS OF GOLD 2 http://www.imgur.com/2sKRC0D

http://www.imgur.com/2sKRC0D

CHAMBERS OF GOLD 2 http://www.imgur.com/2sKRC0D Imgur: full of all the magic and wonders of the Internet.



View on www.imgur.com http://www.imgur.com/2sKRC0D
Preview by Yahoo





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[vpFREE] Re: GETTING LUCKY

 

The game in the picture is called Chambers of Gold. It came out about 7 years ago. These are individual progressives. When it was new it had first position on the game selection screen with a tab next to it saying "new game." The ploppies hit the game hard. They would pop in 2,3,4 icons, all the while running the meter up, then walk off from the game. I would come in behind them and complete the play collecting the money in the meter.

The meter resets at $100. In the game in the picture the meter was resetting at $400. It was either a glitch or a technicians error in setting the meter. So I had a straight through play. Notice I didn't put the 9/10 or the 10/10 in the payscale. On plays like this I cull out the extreme long shots hits while calculating the payback. The 9/10 and 10/10 represent less than .5% of the payback.

In wonging this game I benefitted from both short coiners and long coiners. You can bet anywhere from a nickel to $2 on this game. But at a 50 cent bet or higher you qualify for the meter. The short coiners drove the meters up without qualifying for anything. But they also didn't pop icons in when they hit a 7/10. At the 50 cent bet you are putting 2 cents per game in the meter. At the $2 bet you are putting 8 cents per game in the meter.

I was finding strong plays like 2 icons to go and $250 in the meter. Stuff like that. The average cost to produce a 7/10 is about $50. So a play like this was worth about $150 for about an hour's seat time. To make my time worth something I usually required at least $80 in the meter per icon(s) to go. In other words, I would play it off if it was 2 to got and at least $160 in the meter, 3 to go and $240 in the meter, etc. One to go was an automatice play.

Long before I found this play I found 5 machines in a casino in Billings where the meter was resetting at $500. I got in about 200,000 games and collected the meter about 60 times before they caught up with it. The worst play I had it took me 8500 games to hit five 7/10's. I was stuck $670 and the meter payed $670 so I broke even. Darn, that's some bad luck.

I made a lot of money the first year this game was out. But eventually the ploppie action slowed down to where, unless I found a glitch meter, I was only making about $10,000 a year on the game. And it eventually got worse than that. Nowadays, I'm lucky to find 5 plays a year. The ploppies just quit playing the game.

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[vpFREE] Re: GETTING LUCKY

 

Okay, the link works.

Imgur http://www.imgur.com/675oynl

http://www.imgur.com/675oynl

Imgur http://www.imgur.com/675oynl Imgur: full of all the magic and wonders of the Internet.



View on www.imgur.com http://www.imgur.com/675oynl
Preview by Yahoo


I've always loved the Louis Pasteur quote "Chance favors the prepared mind," This is how this video keno game is played: It's a classic example of a progressive/banking game. It's a ten-spot It's a 50 cent bet. First, the payscale:


HIT..............PAY..............FREQ...............PAYBACK PERCENTAGE


4/10............2....................6.79..........................26.4638%
5/10............4..................19.44..........................20.5711%
6/10............9..................87.11..........................10.3315%
7/10..........49................620.68............................7.8946%
8/10........405..............7384.47............................5.4845%


Total...........73.7455%


This is why I'm lucky. I'm lucky because I can do the math and identify a strong play when I see it. Notice the 7 pyramids in the picture. Those are machine picks. Anytime you catch at least 4 machine picks and hit a pay in your own numbers you go into a bonus round. Do you know of any keno calculator online that will calculate that frequency for you? I had to do it myself. The frequency is 127. And I had to calculate the number of bets returned in the bonus round, 13.2


13.2/127 = 10.3937%


So now I have the game up to 84.1392%


In the picture you can see the progressive meter at the top of the screen is at $411.25. It runs at 4%. Next to the progressive meter you can see five icons. One of them is filled in, the other four are blank. On the payscale on the bottom right you can see an icon sitting to the right of the 7/10 line. When you hit another 7/10 it will fill in another icon at the top of the screen. Collect five icons and you get the money in the meter.


Since the frequency of 7/10 is 620.68 the cycle for hitting five of them is 3103.4. The meter on this particular play resets at $400. Thats 800 bets.


800/3103.4 = 25.7782%


84.3937% + 25.7782% + the 4% meter means I have a 113.9% play. The game plays on turbo speed at 25 games per minute. That's 1500 games per hour.

1500 X 50 cents X 113.9% means I have a $104 an hour play. Thats what I call getting lucky. Not lucky in the game. Lucky because I can identify a strong play when I see it.

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[vpFREE] Re: What Goes Around Spins Around Vegas Trip Report - May 2015

 

Back downtown to the Cal.

* - Fate of the Mummy's Tomb Dessicated and Oozing Gangrene Brownie De-Lite
<http://www.royalflushervegas.com/2015/06/fate-of-mummys-tomb-dessicated-and.html>-
Keep Rubbing My Lamp
<http://www.royalflushervegas.com/2015/06/keep-rubbing-my-lamp.html>-
California Noodle House
<http://www.royalflushervegas.com/2015/07/california-noodle-house.html>-
The Kiss Your Sister Quad
<http://www.royalflushervegas.com/2015/07/the-kiss-your-sister-quad.html>-
A Hindload of Oxtail
<http://www.royalflushervegas.com/2015/07/a-hindload-of-oxtail.html>- Slow
Shock Quick Surprise
<http://www.royalflushervegas.com/2015/07/slow-shock-quick-surprise.html>*

> --
>>
> Royal Flusher World www.royalflusherworld.com * Las Vegas the Royal
Flusher Way www.royalflushervegas.com

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[vpFREE] GETTING LUCKY

 

I want to make sure the link works before writing about this play

Imgur http://www.imgur.com/675oynl

http://www.imgur.com/675oynl

Imgur http://www.imgur.com/675oynl Imgur: full of all the magic and wonders of the Internet.



View on www.imgur.com http://www.imgur.com/675oynl
Preview by Yahoo






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Posted by: mickeycrimm@yahoo.com
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Re: [vpFREE] Bob Dancer's LVA - 30 JUN 2015

 

>You're absolutely right about the control factor, but I believe that that is the reason it is relevant, not because it is a quantitative factor like machine selection, skill, benefits etc. but because no matter how well you prepare there is always a chance, however slim that your long term results will not be as good as expected, there is also the chance that your results may be way better than expected. Perhaps that's why they call it gambling.
>
>Regards
>A.P.

I might have objected to the wrong statement, which I may have
confused with such statements as "I'd rather be lucky than good."
Understanding how fluctuation affects results is valuable, but I don't
see what action the statement "results are the only thing that matter"
recommends.

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Posted by: 007 <007@embarqmail.com>
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Re: [vpFREE] Re: Bob Dancer's LVA - 30 JUN 2015

 

Well said, and I'm confident that the majority of readers of vpFree, myself included are in the exact same situation.

Regards
A.P.

From: mailto:vpFREE@yahoogroups.com
Sent: Friday, July 03, 2015 7:28 AM
To: vpFREE@yahoogroups.com
Subject: [vpFREE] Re: Bob Dancer's LVA - 30 JUN 2015

Some posts found in the digest, and my responses...
"The bigger the edge the more the luck comes out of ones thinking. "
Of course - and in fact, luck should never be part of one's thinking; it is not something which can be modified by thinking; spend the effort on thinking about game selection and correct play

" rather be good, luck can take care of itself ... Bad luck ? not to me, plan on playing some more NSUD in the future lol"
The above quote was from a report of playing a game with a player edge, but losing for the session. That IS "bad luck" although the report was not VERY bad luck. Nevertheless, if the expectation is to make money due to a player edge, and the outcome is to lose, that is what the element of chance is all about. Doesn't mean that you didn't have fun (esp. if comps made it a pleasant event, and even moreso if the value of those comps to the player outweighed the small loss).


">skill and discipline are often small factors compared to random events/luck."

Sometimes they are small factors, but they are ALWAYS the only factors over which one has any control, as per the response...
"I don't see the point of saying this. No one has any control over
luck, so, no matter how much of a factor it plays in results, it can't
be relevant."

It IS relevant to outcome, but it should never be relevant to game selection and an effort to play correctly and without errors.
My whole earlier post was simply in response to someone who posted that in the long run, if playing with an edge, one "always" wins -- which is simply mathematically untrue. Perhaps there was simply an unintentional use of the word "always" when the intent was to say "almost always".
If there is indeed an element of randomness in the game, then there is a mathematical possibility of losing, no matter how many hands are played. That possibility may become so small that after the decimal point, you write zeroes until you run out of paper, but somewhere out there is a real number that makes the possibility greater than zero that you might lose, even if the far larger number is the probability that you will win.
And remember, I said I'd rather be lucky than good, but that I have no control over "lucky" so saying that is meaningless in terms of how I conduct myself; the only thing over which I have control is game selection and my play.
And in full honesty and disclosure, I will admit that, for a variety of reasons, perhaps the greatest of which is that I'm not a professional counting on VP for income, I often play with "the worst of it". I'm a recreational player, so I can choose to do that, but I'd be a fool if I thought I was playing with an edge when I'm not. I think there are many players on this list that are in that same category, and will readily admit it.
If it's fun, I'll still play, although I sure don't think it's a good idea to put in long hours with a negative expectation, and I most definitely want to do all I can to make sure the cost I'm choosing to incur when playing is not very great. I can calculate what my expected cost of playing is, and I SHOULD do so, and I should only play if I'm willing to incur that cost in exchange for whatever enjoyment I get from playing.
If I were relying on VP for a living, I would have to conduct my game selection in an altogether different way, and I would be foolish not to invest the time to improve my skills to add another tenth of a percent to my edge -- and I know that.
--BG===============

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Posted by: "Albert Pearson" <ehpee@rogers.com>
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Re: [vpFREE] Re: Bob Dancer's LVA - 30 JUN 2015

 

I agree completely, very strong likelihood, of success.

Regards
A.P.

From: mailto:vpFREE@yahoogroups.com
Sent: Thursday, July 02, 2015 11:12 PM
To: vpFREE@yahoogroups.com
Subject: [vpFREE] Re: Bob Dancer's LVA - 30 JUN 2015

The post below identifies exactly the factors at play in what I deem my "Independence Day" turning point in my play: Grasping the reality of "N0", I became aware of how I could best structure my play so that, over the course of a year, luck was relegated to being a nominal factor in determining whether I had a winning year or not.

I became aware that sustained play with an appreciable edge and moderate variance, engaged in with considerable frequency, can indeed pretty much assure very strong likelihood of a profitable year. I haven't had to look back with regret since.

The very casual player must be resigned to luck largely ruling their play year to year. But for a determined player with steady access to strong plays, the opportunity is there to reap the rewards of advantage play with reliable consistency.

---In vpFREE@yahoogroups.com, <cy4873@...> wrote :

Skill and discipline are only important if you have an edge and you can play long enough to get to the long run. See FAQ on N0. In real life skill and discipline are often small factors compared to random events/luck.

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Posted by: "Albert Pearson" <ehpee@rogers.com>
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Re: [vpFREE] Bob Dancer's LVA - 30 JUN 2015

 

You're absolutely right about the control factor, but I believe that that is the reason it is relevant, not because it is a quantitative factor like machine selection, skill, benefits etc. but because no matter how well you prepare there is always a chance, however slim that your long term results will not be as good as expected, there is also the chance that your results may be way better than expected. Perhaps that's why they call it gambling.

Regards
A.P.

From: mailto:vpFREE@yahoogroups.com
Sent: Thursday, July 02, 2015 9:13 PM
To: vpFREE@yahoogroups.com
Subject: Re: [vpFREE] Bob Dancer's LVA - 30 JUN 2015

>skill and discipline are often small factors compared to random events/luck.

I don't see the point of saying this. No one has any control over
luck, so, no matter how much of a factor it plays in results, it can't
be relevant.

nightoftheiguana2000@yahoo.com wrote:

>Bob wrote: "When you are good, sometimes you are over-royaled and sometimes you are under-royaled, but these things eventually average out and when they do, you're going to be ahead of the game."

>That's the Monte Carlo fallacy. As long as there's no regression to the mean, things don't "average out". Just because you had a bad run, you can't expect to get a good run to compensate

"Average out" could mean that there is a tendency towards the
compensation that you refer to or it could mean that in percentage
terms, results tend to converge to expected value. I think Bob meant
the latter. I don't think he believes in the "due theory."

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Posted by: "Albert Pearson" <ehpee@rogers.com>
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