Well you asked what I thought, so here's what I think.
I believe that 10 hands played on 10 machines is the same as 100 hands played on 1 machine or 1 hand played on a 100 machines and any other combinations I've missed.
You stated, "If nothing else, for the recreational player it gives a sense of doing something about an unpleasant situation." Which was the entire point of my post.
For the Siafu their yearly trek for rain-stones makes them feel like they're doing something to change the weather. They aren't!!! They are in fact wasting their time, endangering their lives, and taking time away from tasks that would be truly productive, all trying to change something that's totally beyond their control--the weather.
I agree with you 100% that changing machines can give a person the sense that they are tying to do something about an unpleasant situation. But that's all it is "a sense", a felling, like a belief in magic rain-stones, or the placebo effect.
But it can be more dangerous than that if you start to look to machine changing as a fix for high losses. It's far more likely the root cause is inaccurate play.
Your time would be much better spent practicing on a VP trainer if your results are bad. It might be due to strategy errors.
Changing machines when you are running bad is almost always a tip of the iceberg issue that indicates other misunderstandings about randomness, and if nothing else, distracts you from things that do matter.
~You can't change the weather, but you can move to a nicer climate.
~FK
--- In vpFREE@yahoogroups.com, "Valerie Pollard" <vpollard@...> wrote: Frank,
Do you believe that the random number generator by its very nature will provide what appear to be "streaks" of good hands - similar to how flipping a coin might result in getting "heads" twenty times in a row?
You certainly can't count on it, nor predict it, but it does happen.
In my mind changing machines gives an opportunity to perhaps find yourself in a "better" streak, random and piquant as that may be. If nothing else, for the recreational player it gives a sense of doing something about an unpleasant situation (a machine that is generating strings and strings of unlucky hands - a boring and unlucky 'streak').
Machines that are identical still do not give the same results in the short term......due to their inherently random nature....right? And as for the long term - I've never figured out just when that time ever comes......
Valerie
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[vpFREE] Re: Changing Machines
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