[vpFREE] Re: Cannery Hates Video Poker Players

 

When players are forced to play against each other, the casino wins. And actually, you don't need to force players to play against each other, they seek out that experience. That's a business model.

--- In vpFREE@yahoogroups.com, "Frank" <frank@...> wrote:
>
> There's something you are all forgetting. As long as all the players on the bank aren't a single team playing a conservative strategy, fighting for the high progressive and playing for the high meters considerably increases the casino's rake. It's odd but what's good for the player is also good for the casino.
>
> You could put in a 9/6 JoB game with .5% MR and still make money as long as the competition was adjusting their strategy "correctly".
>
> This has to do with the dynamics of immediate expectancy vs long term profit.
>
> ~FK
>
> --- In vpFREE@yahoogroups.com, "nightoftheiguana2000" <nightoftheiguana2000@> wrote:
> >
> > Actually, the numbers are easy. 8-5 Bonus Poker with a 0.8% meter? That's a 99.97% return if every player is a Dancer clone. So, in the worst case, the casino doesn't lose on that game, but they don't win much either. Of course not everyone's a Dancer clone, so as IGT will probably tell the casino, they stand to make about a percent or so on that game. Not enough for the casino? Then tighten the game, make it 7-5 Bonus Poker with a 0.8% meter. But 8-5 Bonus Poker with a 0.1% meter is stupid, that's not really a progressive at all, even a total gambling virgin will see through that ruse.
>

__._,_.___
Recent Activity:
.

__,_._,___