Re: [vpFREE] Loss Rebates

Wouldn't it be (100% - EV%) x 0.10?

So, if a game has a 95% EV, then a 10% loss rebate would make the new
EV 95.5%??

On 19 Oct 2011, at 17:14, bmather4440 wrote:

>
> Generally speaking, how much does a 10% loss rebate (uncapped) add
> to a VP game?
>
> I would imagine it matters a bit the game you're playing, but I'm
> just trying to get a general idea of what it would add the return,
> if it's possible to calculate.
>
>

[Non-text portions of this message have been removed]

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