I agree completely.
Regards
A.P.
________________________________
From: "normagirl9@yahoo.com [vpFREE]" <vpFREE@yahoogroups.com>
To: vpFREE@yahoogroups.com
Sent: Tuesday, July 12, 2016 8:56 PM
Subject: Re: [vpFREE] Re: Sam's Town Mystery My Aunt F( )<#!*g Fanny
It's probably as random as a slot machine. In a slot machine what you end up with on a spin is as random as a computer can make it. -- Albert
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That's true.
There is a large literature out there on the general topic of randomness. Algorithmic RNGs suffice for most computer gaming. Physics people, who get anal about this, point out that using an algorithmic RNG is "living in sin". It is my opinion that any departure from pure randomness (whatever that might be) by VP RNGs don't have an effect you would notice.
Some years ago I developed a physical RNG, and was sent to the IGT factory in Reno to talk about it. It was an interesting afternoon. One thing I learned that I didn't know: In between plays, the machine's RNG free runs (shuffling the deck so to speak). When you hit the deal button, a snapshot of the RNG is taken and used. So, you are taking a (time) random sample out of a (pseudo) random process.
I don't know for a fact one way or the other if IGT ever converted to physical RNGs. I personally don't think it matters a whole lot.
- - Norma
[Non-text portions of this message have been removed]
Posted by: Albert Pearson <ehpee@rogers.com>
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