Re: [vpFREE] Dream Card

 


I don't mind the question, because I originally pretty much dismissed the impact at first glance.

However, factor in that most Dreamcard hands with the feature active have an ER approaching 300%. (See WOO's website for confirmation. For 9/15 DW, I back into a "Dreamcard active" ER of 270%) It's now not difficult to imagine that a mere 1% shift in the Dreamcard frequency will have a significant impact on ER.

Weighting the reduced ER associated with Dreamcard hands and the increased ER associated with standard hands, under an assumption of a 1% reduction in Dreamcard frequency, vs the original stated game ER, I arrive at a 0.85 ER reduction.

- H.



---In vpFREE@yahoogroups.com, <ehpee@...> wrote :

Are you sure you're not missing a zero on that devaluation. One percent reduction in dreamcard frequency doesn't seem at first glance to be as significant as you say. Another thing couldn't the difference in the %58 and %59 numbers just be a rounding difference and the actual difference could actually be less than %1. Just asking questions I'm no math whiz.

Regards
A.P.

From: mailto:vpFREE@yahoogroups.com mailto:vpFREE@yahoogroups.com
Sent: Tuesday, June 09, 2015 7:02 PM
To: vpFREE@yahoogroups.com mailto:vpFREE@yahoogroups.com
Subject: Re: [vpFREE] Dream Card



I thought I had replied to this earlier, but don't see the post. Maybe I self-edited. In any case, I've rethought the reply.

Bob reported the numbers provided by the manufacturer.

If the original 99.91% published ER for 9/15 DW was based upon a 59% Dreamcard frequency, but the actual installed frequency was 58%, I guesstimate (with likely accuracy) that this would reduce the ER by 0.85% to 99.05%.

That's a sufficient return depression that I'd be inclined to want to get this sorted before venturing with play.

That will only happen with someone running the numbers/probabilities in the manner that produced the game stat's in WOO's webpage, or perhaps contacting the manufacturer themselves.

The calculation is extensive, but by no means onerous (more likely just tedious). Perhaps you can get noti to dedicate the time.

- H.


---In vpFREE@yahoogroups.com mailto:vpFREE@yahoogroups.com, <vegasvpplayer@...> wrote :

Do you know if Bob used the 58% or 59% Dream Card frequency? I don't think this article is any longer available for viewing by the public. Action Gaming may have decreased the frequency because casinos felt it was too generous. Hard to believe WOO would have used the wrong figure on every deuces wild game unless his web person was really incompetent\







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