--- In vpFREE@yahoogroups.com, "ma18ks" <89109.nv@...> wrote:
>
> I gotta be honest. I never thought that in 2012 I'd be asking this question.
>
> I'm seeking some info on the slot machine Diamond Thief. I'm looking for the entry point, or some data I can use to calculate an entry point: the frequency of the DT logo landing on all of the nine spots, the distribution of the random bonus, etc.
>
>
Beware the black hole! Except on a Diamond Thief it's a blue hole. The Diamond Thief is a second generation machine from the IGT Vision Series. It's actually a copycat of Wild Cherry Bonus Pie which is also from the same IGT Vision series.
All Diamond Thiefs are not created equal as far as payback percentage is concerned. It could be anywhere from 88% to 97%. The average machine is in the low nineties percentagewise. That's what I'm going to write about.
You'll average about a 100 coin bonus in the long run.
Beware the blue hole! The valise has a blue background so it's the blue hole on the Diamond Thiefs. We called it the black hole on the Wild Cherry Bonus Pies.
The machine is designed, once you pop the last diamond in and collect the bonus and the basket, to come back with about three quarters of the valise filled with diamonds. Of the nine sections, at least one section will be completely empty. That's the blue hole! Avoid it! Since we know the machine was designed to come back on the next pattern with a blue hole in it, there can be no advantage at that point.
Sometimes you will find that all of the other 8 sections of six are full and there's just that one section that needs all six diamonds popped in. Avoid it! Well, I'd probably play it if there were 50 or 60 coins in the basket. But in general, you don't play blue holes.
Ideally, you would like to find the Thief with only one diamond to go. But those are rare plays. Any 2 or 3 to go is also a play no matter if they are all in the same section or not. 2 needed in one section and 2 needed in another section is also a play. 3 needed in one section and 1 or 2 in another section is also a play.
Only one section left needing 4 diamonds popped in--This is marginal unless there are 20 or so coins in the basket. 3 needed in one section and 3 needed in another is also marginal, look for coins in the basket. 4 needed in one section and 3 or less needed in another is playable if there are enough coins in the basket.
You're gonna have to get a feel for the payback of the machine. Another question is: How old is that machine. On the IGT Visions that were made before 2000, you can look past the third reel and see the coin in-coin out meters. The top meter is coin in and the second meter is the coin out meter. If the meters are there then write the numbers down. Give it about 20,000 coin in and you'll be able to tell where that machine is payback wise.
[vpFREE] Re: XVP: Diamond Thief
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