--- In vpFREE@yahoogroups.com, Bob Bartop wrote:
>
> Mickey, do you have any thoughts on Ring'em Up?
>
>
It's a game I never worked on. But if I was gonna work on it, this is what I would do:
In my spare time I'm gonna bet one coin a spin for 500 spins and count the number of times a fruit symbol lands in the upper right square. Then another 500 spins counting the number of times a fruit symbol lands in the upper middle square, then the upper right square, and so on. Once I've got a sample space for all nine squares I'll probably do thing same thing again, adding to the sample space.
Some people think you have to make a million spins to zero in on a frequency, that's true if you are dealing with a longshot frequency, but when you have a high frequency of occurrance, like every two or three spins, you don't need that big of a sample space to zero in on it.
So if you put the chances of a fruit symbol landing in a square at 2.25, then just multiply that number out 9 times.
I'm also gonna clock the meter to see how fast it runs. And I'll use the meter to track my total wager. And if I make any long shot hits I'm gonna cull that stat out as it will skew the results.
There were two other exploitable games on the machines that had ring em up, called Treasure Chest and Red Hot Sevens. If you have them where you are at then look for the icons at the top of the screen. If 3 of the five icons are filled in then go ahead and spin the play off. Once you get all 5 icons filled in you get a bunch of free games with the Treasure Chest symbols or the Red Hot Seven symbols becoming wild.
[vpFREE] Re: New Mexico VP
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